Paranoia is a ridiculously entertaining RPG in which players work together to fight treason whilst trying to kill each other off. In sextuplate!
Incidently, Paranoia is Copyright © 2004-8 by Greg Costikyan and Eric Goldberg, and anything I come up with for it is done totally without permission. I don't have permission from Mongoose either. That said feel free to do what you want with my stuff as long as you don't make cash from it, and I get credited.
- The list of stuff what I've done
- Perversity is a GM's best friend. Or, how I learned to stop worrying and love winging it. - A short essay on improvised GMing
- Alphacology - An entire rival Alpha Complex. Originally designed as a plot point in a Straight campaign, great for PCs that roll "Spy from another complex"! Design by myself and Laurence Dodds.
- Clone Control - ULTRAVIOLET CLEARANCE ONLY - A complete Paranoia mission.
Awesome bonus content!
In what was ultimately a failed venture, a number of members on the Paranoia Live Forums attempted to make a Paranoia machinima series. Whilst ultimately no episodes where made, and what dialogue was recorded is to the best of my knowledge permanently lost, a short script has survived. And so for your reading pleasure, a glimpse at what might have been: Let There Be Forms.